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SubjectRe: [PATCH 47/49] nodemask: add num_node_state_eq()
On Thu, Feb 10, 2022 at 02:49:31PM -0800, Yury Norov wrote:
> Page allocator uses num_node_state() to compare number of nodes with a
> given number. The underlying code calls bitmap_weight(), and we can do
> it more efficiently with num_node_state_eq because conditional nodes_weight
> may stop traversing the nodemask earlier, as soon as condition is (or is
> not) met.
>
> Signed-off-by: Yury Norov <yury.norov@gmail.com>

Acked-by: Mike Rapoport <rppt@linux.ibm.com>

> ---
> include/linux/nodemask.h | 5 +++++
> mm/page_alloc.c | 2 +-
> 2 files changed, 6 insertions(+), 1 deletion(-)
>
> diff --git a/include/linux/nodemask.h b/include/linux/nodemask.h
> index 197598e075e9..c5014dbf3cce 100644
> --- a/include/linux/nodemask.h
> +++ b/include/linux/nodemask.h
> @@ -466,6 +466,11 @@ static inline int num_node_state(enum node_states state)
> return nodes_weight(node_states[state]);
> }
>
> +static inline int num_node_state_eq(enum node_states state, int num)
> +{
> + return nodes_weight_eq(node_states[state], num);
> +}
> +
> #define for_each_node_state(__node, __state) \
> for_each_node_mask((__node), node_states[__state])
>
> diff --git a/mm/page_alloc.c b/mm/page_alloc.c
> index cface1d38093..897e64b66ca4 100644
> --- a/mm/page_alloc.c
> +++ b/mm/page_alloc.c
> @@ -8434,7 +8434,7 @@ void __init page_alloc_init(void)
> int ret;
>
> #ifdef CONFIG_NUMA
> - if (num_node_state(N_MEMORY) == 1)
> + if (num_node_state_eq(N_MEMORY, 1))
> hashdist = 0;
> #endif
>
> --
> 2.32.0
>
>

--
Sincerely yours,
Mike.

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