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SubjectRe: [PATCH v1 0/6] seccomp: Implement constant action bitmaps
On Thu, Sep 24, 2020 at 02:57:02PM -0400, Andrea Arcangeli wrote:
> Hello,
> I'm posting this only for the record, feel free to ignore.
> On Wed, Sep 23, 2020 at 04:29:17PM -0700, Kees Cook wrote:
> > rfc:
> > alternative:
> > v1:
> > - rebase to for-next/seccomp
> > - finish X86_X32 support for both pinning and bitmaps
> It's pretty clear the O(1) seccomp filter bitmap was first was
> proposed by your RFC in June (albeit it was located in the wrong place
> and is still in the wrong place in v1).
> > - replace TLB magic with Jann's emulator
> ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
> That's a pretty fundamental change in v1 compared to your the
> non-competing TLB magic technique you used in the RFC last June.
> The bitmap isn't the clever part of the patch, the bitmap can be
> reviewed in seconds, the difficult part to implement and to review is
> how you fill the bitmap and in that respect there's absolutely nothing
> in common in between the "rfc:" and the "alternative" link.
> In June your bitmap-filling engine was this:
> Then on Sep 21 YiFei Zhu posted his new innovative BPF emulation
> innovation that obsoleted your TLB magic of June:
> And on Sep 23 instead of collaborating and helping YiFei Zhu to
> improve his BPF emulator, you posted the same technique that looks
> remarkably similar without giving YiFei Zhu any attribution and you
> instead attribute the whole idea to Jann Horn:

?? Because it IS literally Jann's code:
As the first reply to In
June. Which I agreed was the way to go. In June.

And When YiFei Zhu sent their series, I saw they were headed in
a direction that looked functionally similar, but significantly
over-engineered, and done without building on the June RFC and its
discussion. So I raised the priority of putting Jann's code in to the
RFC, so I could send out an update demonstrating both how small I would
like the emulator to be, and how to handle things like x32.

How, exactly, am I not collaborating? I was literally trying to
thread-merge and avoid (more) extra work on YiFei Zhu's end.

Kees Cook

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