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SubjectRe: [RFC][PATCH 04/15] videobuf2: add queue memory consistency parameter
On (20/01/10 10:47), Hans Verkuil wrote:
> On 12/17/19 4:20 AM, Sergey Senozhatsky wrote:
> > Preparations for future V4L2_FLAG_MEMORY_NON_CONSISTENT support.
> >
> > Extend vb2_core_reqbufs() with queue memory consistency flag.
> > API permits queue's consistency attribute adjustment only if
> > the queue has no allocated buffers, not busy, and does not have
> > buffers waiting to be de-queued.
> Actually, you can call vb2_core_reqbufs() when buffers are allocated:
> it will free the old buffers, then allocate the new ones.
> So drop the 'has no allocated buffers' bit.

Well, the wording, basically, follows the existing vb2_core_reqbufs()
behavior "queue memory type"-wise. What I'm trying to say:

int vb2_core_reqbufs(struct vb2_queue *q, enum vb2_memory memory,
bool consistent_mem, unsigned int *count)
unsigned int num_buffers, allocated_buffers, num_planes = 0;
unsigned plane_sizes[VB2_MAX_PLANES] = { };
unsigned int i;
int ret;

if (q->streaming) {
dprintk(1, "streaming active\n");
return -EBUSY;

if (q->waiting_in_dqbuf && *count) {
dprintk(1, "another dup()ped fd is waiting for a buffer\n");
return -EBUSY;

if (*count == 0 || q->num_buffers != 0 ||
(q->memory != VB2_MEMORY_UNKNOWN && q->memory != memory)) {
* We already have buffers allocated, so first check if they
* are not in use and can be freed.
if (debug && q->memory == VB2_MEMORY_MMAP &&
dprintk(1, "memory in use, orphaning buffers\n");

* Call queue_cancel to clean up any buffers in the
* QUEUED state which is possible if buffers were prepared or
* queued without ever calling STREAMON.
ret = __vb2_queue_free(q, q->num_buffers);
if (ret)
return ret;

* In case of REQBUFS(0) return immediately without calling
* driver's queue_setup() callback and allocating resources.
if (*count == 0)
return 0;

* Make sure the requested values and current defaults are sane.
WARN_ON(q->min_buffers_needed > VB2_MAX_FRAME);
num_buffers = max_t(unsigned int, *count, q->min_buffers_needed);
num_buffers = min_t(unsigned int, num_buffers, VB2_MAX_FRAME);
memset(q->alloc_devs, 0, sizeof(q->alloc_devs));
q->memory = memory;
+ __set_queue_consistency(q, consistent_mem);


So we set/change queue consistency attribute when we set/change
queue memory type. Is there a use case for more flexibility when
it comes to queue consistency?

> > If user-space attempts to allocate a buffer with consistency
> > requirements which don't match queue's consistency model such
> > allocation requests will be failed.
> Is this last paragraph right? I don't see any code for that.

Yeah, this was more about the general direction. The actual code
was added later in the series.

> BTW, a general comment about patches 4-6: I prefer if you changes
> this to two patches: one that adds videobuf2-core.c support for
> this for reqbufs and create_bufs, then another that wires up the
> new V4L2 flag in videobuf2-v4l2.c.

I'll take a look.


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