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SubjectMulti-threaded packet parsing ?
Hi all,

Currently working inside IPv6 on EH and more specifically on hop-by-hop's. I was wondering if packet processing/parsing is multi-threaded or not ? Actually, I want to store per-packet EH information on net_device struct, which would be only valid for current packet processed/parsed by the dev. The goal is to take advantage of the existing parsing to store important info, which would avoid useless duplicate jobs right after the processing of EH. It should be fine if it's not multi-threaded, which is not ASAIK but just wanted to make sure. Can you confirm/infirm ?


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