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SubjectRe: [PATCH v7 01/15] sched/core: uclamp: Add CPU's clamp buckets refcounting
On Fri, Feb 08, 2019 at 10:05:40AM +0000, Patrick Bellasi wrote:
> +/*
> + * When a task is enqueued on a rq, the clamp bucket currently defined by the
> + * task's uclamp::bucket_id is reference counted on that rq. This also
> + * immediately updates the rq's clamp value if required.
> + *
> + * Since tasks know their specific value requested from user-space, we track
> + * within each bucket the maximum value for tasks refcounted in that bucket.
> + * This provide a further aggregation (local clamping) which allows to track
> + * within each bucket the exact "requested" clamp value whenever all tasks
> + * RUNNABLE in that bucket require the same clamp.
> + */
> +static inline void uclamp_rq_inc_id(struct task_struct *p, struct rq *rq,
> + unsigned int clamp_id)
> +{
> + unsigned int bucket_id = p->uclamp[clamp_id].bucket_id;
> + unsigned int rq_clamp, bkt_clamp, tsk_clamp;
> +
> + rq->uclamp[clamp_id].bucket[bucket_id].tasks++;
> +
> + /*
> + * Local clamping: rq's buckets always track the max "requested"
> + * clamp value from all RUNNABLE tasks in that bucket.
> + */
> + tsk_clamp = p->uclamp[clamp_id].value;
> + bkt_clamp = rq->uclamp[clamp_id].bucket[bucket_id].value;
> + rq->uclamp[clamp_id].bucket[bucket_id].value = max(bkt_clamp, tsk_clamp);

So, if I read this correct:

- here we track a max value in a bucket,

> + rq_clamp = READ_ONCE(rq->uclamp[clamp_id].value);
> + WRITE_ONCE(rq->uclamp[clamp_id].value, max(rq_clamp, tsk_clamp));
> +}
> +
> +/*
> + * When a task is dequeued from a rq, the clamp bucket reference counted by
> + * the task is released. If this is the last task reference counting the rq's
> + * max active clamp value, then the rq's clamp value is updated.
> + * Both the tasks reference counter and the rq's cached clamp values are
> + * expected to be always valid, if we detect they are not we skip the updates,
> + * enforce a consistent state and warn.
> + */
> +static inline void uclamp_rq_dec_id(struct task_struct *p, struct rq *rq,
> + unsigned int clamp_id)
> +{
> + unsigned int bucket_id = p->uclamp[clamp_id].bucket_id;
> + unsigned int rq_clamp, bkt_clamp;
> +
> + SCHED_WARN_ON(!rq->uclamp[clamp_id].bucket[bucket_id].tasks);
> + if (likely(rq->uclamp[clamp_id].bucket[bucket_id].tasks))
> + rq->uclamp[clamp_id].bucket[bucket_id].tasks--;
> +
> + /*
> + * Keep "local clamping" simple and accept to (possibly) overboost
> + * still RUNNABLE tasks in the same bucket.
> + */
> + if (likely(rq->uclamp[clamp_id].bucket[bucket_id].tasks))
> + return;

(Oh man, I hope that generates semi sane code; long live CSE passes I
suppose)

But we never decrement that bkt_clamp value on dequeue.

> + bkt_clamp = rq->uclamp[clamp_id].bucket[bucket_id].value;
> +
> + /* The rq's clamp value is expected to always track the max */
> + rq_clamp = READ_ONCE(rq->uclamp[clamp_id].value);
> + SCHED_WARN_ON(bkt_clamp > rq_clamp);
> + if (bkt_clamp >= rq_clamp) {

head hurts, this reads ==, how can this ever not be so?

> + /*
> + * Reset rq's clamp bucket value to its nominal value whenever
> + * there are anymore RUNNABLE tasks refcounting it.

-ENOPARSE

> + */
> + rq->uclamp[clamp_id].bucket[bucket_id].value =
> + uclamp_bucket_value(rq_clamp);

But basically you decrement the bucket value to the nominal value.

> + uclamp_rq_update(rq, clamp_id);
> + }
> +}

Given all that, what is to stop the bucket value to climbing to
uclamp_bucket_value(+1)-1 and staying there (provided there's someone
runnable)?

Why are we doing this... ?

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