lkml.org 
[lkml]   [2019]   [Feb]   [15]   [last100]   RSS Feed
Views: [wrap][no wrap]   [headers]  [forward] 
 
Messages in this thread
/
SubjectRe: [PATCH v1 1/3] ARM: dts: stm32: Add Vivante GPU support on STM32MP157c
From
Date
Hi Pierre-Yves,

Am Freitag, den 15.02.2019, 16:58 +0100 schrieb Pierre-Yves MORDRET:
> Append Vivante GPU DT configuration.
>
> Signed-off-by: Pierre-Yves MORDRET <pierre-yves.mordret@st.com>
> ---
>  arch/arm/boot/dts/stm32mp157c.dtsi | 10 ++++++++++
>  1 file changed, 10 insertions(+)
>
> diff --git a/arch/arm/boot/dts/stm32mp157c.dtsi b/arch/arm/boot/dts/stm32mp157c.dtsi
> index f8bbfff..29540bc 100644
> --- a/arch/arm/boot/dts/stm32mp157c.dtsi
> +++ b/arch/arm/boot/dts/stm32mp157c.dtsi
> @@ -1106,6 +1106,16 @@
> >   status = "disabled";
> >   };
>  
> + gpu: gpu@59000000 {
> + compatible = "vivante,gc";
> + reg = <0x59000000 0x800>;
> + interrupts = <GIC_SPI 109 IRQ_TYPE_LEVEL_HIGH>;
> + clocks = <&rcc GPU>, <&rcc GPU_K>;
> + clock-names = "bus" ,"core";

Is this a 2D only core? If it is also 3D capable the binding says you
need to specify the shader clock (may be the same clock feeding the
core).

Regards,
Lucas

> + resets = <&rcc GPU_R>;
> + status = "disabled";
> + };
> +
>   dsi: dsi@5a000000 {
>   compatible = "st,stm32-dsi";
>   reg = <0x5a000000 0x800>;

\
 
 \ /
  Last update: 2019-02-15 17:13    [W:0.085 / U:3.980 seconds]
©2003-2018 Jasper Spaans|hosted at Digital Ocean and TransIP|Read the blog|Advertise on this site