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Subject[PATCH] drm/vmwgfx: Replace deprecated PTR_RET
Date
Commit 508108ea2747 ("drm/vmwgfx: Don't refcount command-buffer managed
resource lookups during command buffer validation") slips in use of
deprecated PTR_RET. Use PTR_ERR_OR_ZERO instead.

As the PTR_ERR_OR_ZERO is a bit longer than PTR_RET, we introduce
local variable ret for proper indentation and line-length limits.

Signed-off-by: Lukas Bulwahn <lukas.bulwahn@gmail.com>
---
applies cleanly on current master (9455d25f4e3b) and next-20191207
compile-tested on x86_64_defconfig + DRM_VMWGFX=y

drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 21 +++++++++++++++------
1 file changed, 15 insertions(+), 6 deletions(-)

diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
index 934ad7c0c342..73489a45decb 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
@@ -2377,9 +2377,12 @@ static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
{
VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
container_of(header, typeof(*cmd), header);
+ struct vmw_resource *ret;

- return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_rt,
- cmd->body.renderTargetViewId));
+ ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
+ cmd->body.renderTargetViewId);
+
+ return PTR_ERR_OR_ZERO(ret);
}

/**
@@ -2396,9 +2399,12 @@ static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
{
VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
container_of(header, typeof(*cmd), header);
+ struct vmw_resource *ret;
+
+ ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
+ cmd->body.depthStencilViewId);

- return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_ds,
- cmd->body.depthStencilViewId));
+ return PTR_ERR_OR_ZERO(ret);
}

static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
@@ -2741,9 +2747,12 @@ static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
{
VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
container_of(header, typeof(*cmd), header);
+ struct vmw_resource *ret;
+
+ ret = vmw_view_id_val_add(sw_context, vmw_view_sr,
+ cmd->body.shaderResourceViewId);

- return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_sr,
- cmd->body.shaderResourceViewId));
+ return PTR_ERR_OR_ZERO(ret);
}

/**
--
2.17.1
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