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SubjectRe: [PATCH v1] clk: Convert managed get functions to devm_add_action API
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On 12/12/2019 4:59 pm, Marc Gonzalez wrote:
> On 12/12/2019 15:47, Robin Murphy wrote:
>
>> On 12/12/2019 1:53 pm, Marc Gonzalez wrote:
>>
>>> On 11/12/2019 23:28, Dmitry Torokhov wrote:
>>>
>>>> On Wed, Dec 11, 2019 at 05:17:28PM +0100, Marc Gonzalez wrote:
>>>>
>>>>> What is the rationale for the devm_add_action API?
>>>>
>>>> For one-off and maybe complex unwind actions in drivers that wish to use
>>>> devm API (as mixing devm and manual release is verboten). Also is often
>>>> used when some core subsystem does not provide enough devm APIs.
>>>
>>> Thanks for the insight, Dmitry. Thanks to Robin too.
>>>
>>> This is what I understand so far:
>>>
>>> devm_add_action() is nice because it hides/factorizes the complexity
>>> of the devres API, but it incurs a small storage overhead of one
>>> pointer per call, which makes it unfit for frequently used actions,
>>> such as clk_get.
>>>
>>> Is that correct?
>>>
>>> My question is: why not design the API without the small overhead?
>>
>> Probably because on most architectures, ARCH_KMALLOC_MINALIGN is at
>> least as big as two pointers anyway, so this "overhead" should mostly be
>> free in practice. Plus the devres API is almost entirely about being
>> able to write simple robust code, rather than absolute efficiency - I
>> mean, struct devres itself is already 5 pointers large at the absolute
>> minimum ;)
>
> (3 pointers: 1 list_head + 1 function pointer)

Ah yes, I failed to mentally preprocess the debug config :)

> I'm confused. The first patch was criticized for potentially adding
> an extra pointer for every devm_clk_get (e.g. 800 bytes on a 64-bit
> platform with 100 clocks).

I'm not sure it was a criticism so much as an observation of an aspect
that deserved consideration (certainly it was on my part, and I read
Dmitry's "It might still, ..." as implying the same). I'd say by this
point it has been thoroughly considered, and personally I'm now happy
with the conclusion that the kind of embedded platforms that will have
many dozens of clocks are also the kind that will tend to have enough
padding to make it moot, and thus the code simplification probably is
worthwhile overall.

Robin.

> Let's see. On arm64, ARCH_KMALLOC_MINALIGN is 128.
>
> So basically, a struct devres looks like this on arm64:
>
> list_head.next
> list_head.prev
> dr_release_t
> .
> .
> .
> 104 bytes of padding
> .
> .
> .
> data (flexible array)
> .
> .
> .
> padding up to 256 bytes
>
>
> Basically, on arm64, every struct devres occupies 256 bytes, most of it
> (typically 104 + 112 = 216) wasted as padding.
>
> Hmmm, given how many devm stuff goes on in a modern platform, there
> might be large savings to be had...
>
> Assuming 10,000 calls to devres_alloc_node(), we would be wasting ~2 MB
> of RAM. Not sure it's worth trying to save that?
>
> $ git grep '#define ARCH_DMA_MINALIGN'
> arch/arc/include/asm/cache.h:#define ARCH_DMA_MINALIGN SMP_CACHE_BYTES
> arch/arm/include/asm/cache.h:#define ARCH_DMA_MINALIGN L1_CACHE_BYTES
> arch/arm64/include/asm/cache.h:#define ARCH_DMA_MINALIGN (128)
> arch/c6x/include/asm/cache.h:#define ARCH_DMA_MINALIGN L1_CACHE_BYTES
> arch/csky/include/asm/cache.h:#define ARCH_DMA_MINALIGN L1_CACHE_BYTES
> arch/hexagon/include/asm/cache.h:#define ARCH_DMA_MINALIGN L1_CACHE_BYTES
> arch/m68k/include/asm/cache.h:#define ARCH_DMA_MINALIGN L1_CACHE_BYTES
> arch/microblaze/include/asm/page.h:#define ARCH_DMA_MINALIGN L1_CACHE_BYTES
> arch/mips/include/asm/mach-generic/kmalloc.h:#define ARCH_DMA_MINALIGN 128
> arch/mips/include/asm/mach-ip32/kmalloc.h:#define ARCH_DMA_MINALIGN 32
> arch/mips/include/asm/mach-ip32/kmalloc.h:#define ARCH_DMA_MINALIGN 128
> arch/mips/include/asm/mach-tx49xx/kmalloc.h:#define ARCH_DMA_MINALIGN L1_CACHE_BYTES
> arch/nds32/include/asm/cache.h:#define ARCH_DMA_MINALIGN L1_CACHE_BYTES
> arch/nios2/include/asm/cache.h:#define ARCH_DMA_MINALIGN L1_CACHE_BYTES
> arch/parisc/include/asm/cache.h:#define ARCH_DMA_MINALIGN L1_CACHE_BYTES
> arch/powerpc/include/asm/page_32.h:#define ARCH_DMA_MINALIGN L1_CACHE_BYTES
> arch/sh/include/asm/page.h:#define ARCH_DMA_MINALIGN L1_CACHE_BYTES
> arch/unicore32/include/asm/cache.h:#define ARCH_DMA_MINALIGN L1_CACHE_BYTES
> arch/xtensa/include/asm/cache.h:#define ARCH_DMA_MINALIGN L1_CACHE_BYTES
>
> Hmmm, how does arch/x86 do it?
>
> Regards.
>

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