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Subject[PATCH 4.18 233/235] clk: tegra: bpmp: Dont crash when a clock fails to register
Date
4.18-stable review patch.  If anyone has any objections, please let me know.

------------------

From: Mikko Perttunen <mperttunen@nvidia.com>

[ Upstream commit f7b3182232c82bb9769e2d5471d702bae2972d2b ]

When registering clocks, we just skip any that fail to register
(leaving a NULL hole in the clock table). However, our of_xlate
function still tries to dereference each entry while looking for
the clock with the requested id, causing a crash if any clocks
failed to register. Add a check to of_xlate to skip any NULL
clocks.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Acked-by: Jon Hunter <jonathanh@nvidia.com>
Signed-off-by: Stephen Boyd <sboyd@kernel.org>
Signed-off-by: Sasha Levin <alexander.levin@microsoft.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
---
drivers/clk/tegra/clk-bpmp.c | 12 +++++++++---
1 file changed, 9 insertions(+), 3 deletions(-)

--- a/drivers/clk/tegra/clk-bpmp.c
+++ b/drivers/clk/tegra/clk-bpmp.c
@@ -586,9 +586,15 @@ static struct clk_hw *tegra_bpmp_clk_of_
unsigned int id = clkspec->args[0], i;
struct tegra_bpmp *bpmp = data;

- for (i = 0; i < bpmp->num_clocks; i++)
- if (bpmp->clocks[i]->id == id)
- return &bpmp->clocks[i]->hw;
+ for (i = 0; i < bpmp->num_clocks; i++) {
+ struct tegra_bpmp_clk *clk = bpmp->clocks[i];
+
+ if (!clk)
+ continue;
+
+ if (clk->id == id)
+ return &clk->hw;
+ }

return NULL;
}

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