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SubjectRe: [PATCH 1/8] time: Add persistent clock support
Hi Thomas,

On 24 June 2018 at 08:14, Thomas Gleixner <tglx@linutronix.de> wrote:
> On Wed, 13 Jun 2018, Baolin Wang wrote:
>> Moreover we can register the clocksource with CLOCK_SOURCE_SUSPEND_NONSTOP
>> to be one persistent clock, then we can simplify the suspend/resume
>> accounting by removing CLOCK_SOURCE_SUSPEND_NONSTOP timing. After that
>> we can only compensate the OS time by persistent clock or RTC.
>
> That makes sense because it adds a gazillion lines of code and removes 5?
> Not really,
>
>> +/**
>> + * persistent_clock_read_data - data required to read persistent clock
>> + * @read: Returns a cycle value from persistent clock.
>> + * @last_cycles: Clock cycle value at last update.
>> + * @last_ns: Time value (nanoseconds) at last update.
>> + * @mask: Bitmask for two's complement subtraction of non 64bit clocks.
>> + * @mult: Cycle to nanosecond multiplier.
>> + * @shift: Cycle to nanosecond divisor.
>> + */
>> +struct persistent_clock_read_data {
>> + u64 (*read)(void);
>> + u64 last_cycles;
>> + u64 last_ns;
>> + u64 mask;
>> + u32 mult;
>> + u32 shift;
>> +};
>> +/**
>> + * persistent_clock - represent the persistent clock
>> + * @read_data: Data required to read from persistent clock.
>> + * @seq: Sequence counter for protecting updates.
>> + * @freq: The frequency of the persistent clock.
>> + * @wrap: Duration for persistent clock can run before wrapping.
>> + * @alarm: Update timeout for persistent clock wrap.
>> + * @alarm_inited: Indicate if the alarm has been initialized.
>> + */
>> +struct persistent_clock {
>> + struct persistent_clock_read_data read_data;
>> + seqcount_t seq;
>> + u32 freq;
>> + ktime_t wrap;
>> + struct alarm alarm;
>> + bool alarm_inited;
>> +};
>
> NAK!
>
> There is no reason to invent yet another set of data structures and yet
> more read functions with a sequence counter. which are just a bad and
> broken copy of the existing timekeeping/clocksource code. And of course the
> stuff is not serialized against multiple registrations, etc. etc.
>
> Plus the utter nonsense that any call site has to do the same thing over
> and over:
>
> register():
> start_alarm_timer();
>
> Why is this required in the first place? It's not at all. The only place
> where such an alarm timer will be required is when the system actually goes
> to suspend. Starting it at registration time is pointless and even counter
> productive. Assume the clocksource wraps every 2 hours. So you start it at
> boot time and after 119 minutes uptime the system suspends. So it will
> wakeup one minute later to update the clocksource. Heck no. If the timer is
> started when the machine actually suspends it will wake up earliest in 120
> minutes.
>
> And you even add that to the TSC which does not need it at all. It will
> wrap in about 400 years on a 2GHZ machine. So you degrade the functionality
> instead of improving it.
>
> So no, this is not going anywhere.
>
> Let's look at the problem itself:
>
> You want to use one clocksource for timekeeping during runtime which is
> fast and accurate and another one for suspend time injection which is
> slower and/or less accurate because the fast one stops in suspend.
>
> Plus you need an alarmtimer which makes sure that the clocksource does
> not wrap around during suspend.
>
> Now lets look what we have already:
>
> Both clocksources already exist and are registered as clocksources with
> all required data in the clocksource core.
>
> Ergo the only sane and logical conclusion is to expand the existing
> infrastructure to handle that.
>
> When a clocksource is registered, then the registration function already
> makes decisions about using it as timekeeping clocksource. So add a few
> lines of code to check whether the newly registered clocksource is suitable
> and preferred for suspend.
>
> if (!stops_in_suspend(newcs)) {
> if (!suspend_cs || is_preferred_suspend_cs(newcs))
> suspend_cs = newcs;
> }
>
> The is_preferred_suspend_cs() can be based on rating, the maximum suspend
> length which can be achieved or whatever is sensible. It should start of as
> a very simple decision function based on rating and not an prematurely
> overengineered monstrosity.
>
> The suspend/resume() code needs a few very simple changes:
>
> xxx_suspend():
> clocksource_prepare_suspend();
>
> Note, this is _NOT_ timekeeping_suspend() because that is invoked _AFTER_
> alarmtimer_suspend(). So if an alarm timer is required it needs to be
> armed before that. A trivial solution might be to just call it from
> alarmtimer_suspend(), but that a minor detail to worry about.
>
> timekeeping_suspend()
> {
> clocksource_enter_suspend();
> ...
>
> timekeeping_resume()
> {
> ...
> if (clocksource_leave_suspend(&nsec)) {
> ts_delta = ns_to_timespec64(nsec);
> sleeptime_injected = true;
> } else if (......
>
>
> Now lets look at the new functions:
>
> void clocksource_prepare_suspend(void)
> {
> if (!suspend_cs)
> return;
>
> if (needs_alarmtimer(suspend_cs))
> start_suspend_alarm(suspend_cs);
> }
>
> void clocksource_enter_suspend(void)
> {
> if (!suspend_cs)
> return;
> suspend_start = suspend_cs->read();
> }
>
> bool clocksource_leave_suspend(u64 *nsec)
> {
> u64 now, delta;
>
> if (!suspend_cs)
> return false;
>
> now = suspend_cs->read();
> delta = clocksource_delta(now, suspend_start, suspend_cs->mask);
> *nsec = mul_u64_u32_shr(delta, suspend_cs->mult, suspend_cs->shift);
> return true;
> }
>
> See? It does not need any of this totally nonsensical stuff in your
> registration function and not any new read functions and whatever, because
> it simply can use the bog standard mult/shift values. Why? Because the
> conversion above can cope with a full 64 bit * 32 bit multiply without
> falling apart. It's already there in timekeeping_resume() otherwise
> resuming with a NONSTOP TSC would result in bogus sleep times after a few
> minutes. It's slower than the normal clocksource conversion which is
> optimized for performance, but thats completely irrelevant on resume. This
> whole blurb about requiring separate mult/shift values is just plain
> drivel.
>
> Plus any reasonably broad clocksource will not need an alarmtimer at
> all. Because the only reason it is needed is when the clocksource itself
> wraps around. And that has absolutely nothing to do with mult/shift
> values. That just depends on the frequency and the bitwidth of the counter,
>
> So it does not need an update function either because in case of broad
> enough clocksources there is absolutely no need for update and in case of
> wrapping ones the alarmtimer brings it out of suspend on time. And because
> the only interesting thing is the delta between suspend and resume this is
> all a complete non issue.
>
> The clocksource core already has all the registration/unregistration
> functionality plus an interface to reconfigure the frequency, so
> clocksources can come and go and be reconfigured and all of this just
> works.
>
> Once the extra few lines of code are in place, then you can go and cleanup
> the existing mess of homebrewn interfaces and claim that this is
> consolidation and simplification.

I am very grateful for your suggestion, and I am sorry I made a stupid
mistake that I missed the mul_u64_u32_shr() function which can avoid
introducing extra mult/shift for suspend clocksource. I will use that
and follow your other suggestions too. Thanks again.

>
> <rant>
>
> What's wrong with you people? Didn't they teach you in school that the
> first thing to do is proper problem and code analysis? If they did not, go
> back to them and ask your money back,
>
> I'm really tired of these overengineered trainwrecks which are then
> advertised with bullshit marketing like the best invention since sliced
> bread. This might work in random corporates, but not here.
>
> </rant>
>
> Thanks,
>
> tglx



---
Baolin Wang
Best Regards

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