lkml.org 
[lkml]   [2018]   [May]   [31]   [last100]   RSS Feed
Views: [wrap][no wrap]   [headers]  [forward] 
 
Messages in this thread
/
SubjectRe: [PATCH v2 1/2] drm/blend: Add per-plane pixel blend mode property
From
Date
Hey,

Op 30-05-18 om 13:23 schreef Lowry Li:
> Pixel blend modes represent the alpha blending equation
> selection, describing how the pixels from the current
> plane are composited with the background.
>
> Add a pixel_blend_mode to drm_plane_state and a
> blend_mode_property to drm_plane, and related support
> functions.
>
> Defines three blend modes in drm_blend.h.
>
> Signed-off-by: Lowry Li <lowry.li@arm.com>
> ---
> drivers/gpu/drm/drm_atomic.c | 4 ++
> drivers/gpu/drm/drm_atomic_helper.c | 1 +
> drivers/gpu/drm/drm_blend.c | 110 ++++++++++++++++++++++++++++++++++++
> include/drm/drm_blend.h | 6 ++
> include/drm/drm_plane.h | 6 ++
> 5 files changed, 127 insertions(+)
Can you rebase this on top of a kernel with alpha property support? Getting some nasty conflicts otherwise..

~Maarten

\
 
 \ /
  Last update: 2018-05-31 11:37    [W:0.119 / U:1.660 seconds]
©2003-2020 Jasper Spaans|hosted at Digital Ocean and TransIP|Read the blog|Advertise on this site