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SubjectRe: [PATCH 06/18] arm64: move sve_user_{enable, disable} to <asm/fpsimd.h>
On Tue, May 15, 2018 at 11:39:36AM +0100, Mark Rutland wrote:
> On Mon, May 14, 2018 at 12:06:50PM +0100, Dave Martin wrote:
> > On Mon, May 14, 2018 at 10:46:28AM +0100, Mark Rutland wrote:
> > > In subsequent patches, we'll want to make use of sve_user_enable() and
> > > sve_user_disable() outside of kernel/fpsimd.c. Let's move these to
> > > <asm/fpsimd.h> where we can make use of them.
> > >
> > > To avoid ifdeffery in sequences like:
> > >
> > > if (system_supports_sve() && some_condition
> > > sve_user_disable();
> > >
> > > ... empty stubs are provided when support for SVE is not enabled.
> > >
> > > Signed-off-by: Mark Rutland <mark.rutland@arm.com>
> > > Cc: Catalin Marinas <catalin.marinas@arm.com>
> > > Cc: Dave Martin <dave.martin@arm.com>
> > > Cc: Will Deacon <will.deacon@arm.com>
> > > ---
> > > arch/arm64/include/asm/fpsimd.h | 17 ++++++++++++++++-
> > > arch/arm64/kernel/fpsimd.c | 11 -----------
> > > 2 files changed, 16 insertions(+), 12 deletions(-)
> > >
> > > diff --git a/arch/arm64/include/asm/fpsimd.h b/arch/arm64/include/asm/fpsimd.h
> > > index aa7162ae93e3..7377d7593c06 100644
> > > --- a/arch/arm64/include/asm/fpsimd.h
> > > +++ b/arch/arm64/include/asm/fpsimd.h
> > > @@ -16,11 +16,13 @@
> > > #ifndef __ASM_FP_H
> > > #define __ASM_FP_H
> > >
> > > -#include <asm/ptrace.h>
> > > #include <asm/errno.h>
> > > +#include <asm/ptrace.h>
> > > +#include <asm/sysreg.h>
> > >
> > > #ifndef __ASSEMBLY__
> > >
> > > +#include <linux/build_bug.h>
> > > #include <linux/cache.h>
> > > #include <linux/init.h>
> > > #include <linux/stddef.h>
> > > @@ -81,6 +83,16 @@ extern int sve_set_vector_length(struct task_struct *task,
> > > extern int sve_set_current_vl(unsigned long arg);
> > > extern int sve_get_current_vl(void);
> > >
> > > +static inline void sve_user_disable(void)
> > > +{
> > > + sysreg_clear_set(cpacr_el1, CPACR_EL1_ZEN_EL0EN, 0);
> > > +}
> > > +
> > > +static inline void sve_user_enable(void)
> > > +{
> > > + sysreg_clear_set(cpacr_el1, 0, CPACR_EL1_ZEN_EL0EN);
> > > +}
> > > +
> > > /*
> > > * Probing and setup functions.
> > > * Calls to these functions must be serialised with one another.
> > > @@ -107,6 +119,9 @@ static inline int sve_get_current_vl(void)
> > > return -EINVAL;
> > > }
> > >
> > > +static inline void sve_user_disable(void) { }
> > > +static inline void sve_user_enable(void) { }
> > > +
> >
> > Alternatively, just move the full definitions outside the #ifdef
> > CONFIG_ARM64_SVE.
>
> Can do, though I was trying to keep the exsting pattern with empty
> inlines for the !CONFIG_ARM64_SVE case.

There isn't really a pattern. I tried to avoid dummy versions where
there's no real reason to have them. I don't _think_ they're really
needed here, unless I missed something. Did you get build failures
without them?

> > All calls to these should be shadowed by an if
> > (system_supports_sve()) in any case, and setting/clearing ZEN_EL0EN
> > in the CPACR_EL1 ought to be harmless now that the meaning of these
> > bits architecturally committed.
> >
> > Ideally we would have a BUG_ON(!system_supports_sve()) in those
> > functions, but we won't won't to pay the cost in a production kernel.
>
> Earlier I'd put BUILD_BUG() in the body for the !CONFIG_ARM64_SVE case,
> to catch that kind of thing -- I could restore that.

IIUC:

if (0) {
BUILD_BUG_ON(1);
}

can still fire, in which case it's futile checking for CONFIG_ARM64_SVE
in most of the SVE support code.

Anyway, CONFIG_ARM64_SVE doesn't capture the whole condition.

>
> > > static inline void sve_init_vq_map(void) { }
> > > static inline void sve_update_vq_map(void) { }
> > > static inline int sve_verify_vq_map(void) { return 0; }
> > > diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
> > > index 088940387a4d..79a81c7d85c6 100644
> > > --- a/arch/arm64/kernel/fpsimd.c
> > > +++ b/arch/arm64/kernel/fpsimd.c
> > > @@ -159,7 +159,6 @@ static void sve_free(struct task_struct *task)
> > > __sve_free(task);
> > > }
> > >
> > > -
> >
> > Hmmm, Ack. Check for conflicts with the KVM FPSIMD rework [1] (though
> > trivial).
>
> I'll assume that Ack stands regardless. :)

Actually, I was just commenting on the deleted blank line... not that
there is any massive issue with this patch, though.

Cheers
---Dave

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