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SubjectRe: [PATCH 1/6] backlight: Nuke unused backlight.props.state states
On Wed, 25 Apr 2018, Daniel Vetter wrote:

> The backlight power state handling is supremely confusing. We have:
> - props.power, using FB_BLANK_* defines
> - props.fb_blank, using the same, but deprecated int favour of
> props.state
> - props.state, using the BL_CORE_* defines
> - and finally a bunch of backlight drivers treat brightness == 0 as
> off. But of course not all of them.
>
> This is way too much confusion to fix in a simple patch, but at least
> prevent more hilarity from spreading by removing the unused BL_CORE_*
> defines. I have no idea why exactly anyone would need that.
>
> Wrt the ideal state, we really just want a boolean state. The 4 power
> saving states that the fbdev subsystem uses are overkill in todays hw
> (this was only relevant for VGA and similar analog circuits like
> TV-out), the new drm atomic modeset api simplified even the uapi to a
> simple bool. And there was never a valid technical reason to have the
> intermediate fbdev power states for backlights (those really only can
> be either off or on).
>
> Cleanup motivated by Meghana's questions about all this.

All applied, thanks.

--
Lee Jones [李琼斯]
Linaro Services Technical Lead
Linaro.org │ Open source software for ARM SoCs
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