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SubjectRe: [PATCH v6 09/10] drivers: qcom: rpmh: add support for batch RPMH request
On Thu, Apr 19, 2018 at 04:16:34PM -0600, Lina Iyer wrote:
> Platform drivers need make a lot of resource state requests at the same
> time, say, at the start or end of an usecase. It can be quite
> inefficient to send each request separately. Instead they can give the
> RPMH library a batch of requests to be sent and wait on the whole
> transaction to be complete.
>
> rpmh_write_batch() is a blocking call that can be used to send multiple
> RPMH command sets. Each RPMH command set is set asynchronously and the
> API blocks until all the command sets are complete and receive their
> tx_done callbacks.
>
> Signed-off-by: Lina Iyer <ilina@codeaurora.org>
> ---
>
> Changes in v6:
> - replace rpmh_client with device *
> Changes in v4:
> - reorganize rpmh_write_batch()
> - introduce wait_count here, instead of patch#4
> ---
> drivers/soc/qcom/rpmh.c | 155 +++++++++++++++++++++++++++++++++++++++-
> include/soc/qcom/rpmh.h | 8 +++
> 2 files changed, 161 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/soc/qcom/rpmh.c b/drivers/soc/qcom/rpmh.c
> index b56445a05e23..c5962c692aac 100644
> --- a/drivers/soc/qcom/rpmh.c
> +++ b/drivers/soc/qcom/rpmh.c
> @@ -21,6 +21,7 @@
> #include "rpmh-internal.h"
>
> #define RPMH_TIMEOUT_MS msecs_to_jiffies(10000)
> +#define RPMH_MAX_REQ_IN_BATCH 10
>
> #define DEFINE_RPMH_MSG_ONSTACK(dev, s, q, name) \
> struct rpmh_request name = { \
> @@ -34,6 +35,7 @@
> .completion = q, \
> .dev = dev, \
> .free = NULL, \
> + .wait_count = NULL, \
> }
>
> /**
> @@ -60,6 +62,7 @@ struct cache_req {
> * @dev: the device making the request
> * @err: err return from the controller
> * @free: the request object to be freed at tx_done
> + * @wait_count: count of waiters for this completion
> */
> struct rpmh_request {
> struct tcs_request msg;
> @@ -68,6 +71,7 @@ struct rpmh_request {
> const struct device *dev;
> int err;
> struct rpmh_request *free;
> + atomic_t *wait_count;
> };
>
> /**
> @@ -77,12 +81,14 @@ struct rpmh_request {
> * @cache: the list of cached requests
> * @lock: synchronize access to the controller data
> * @dirty: was the cache updated since flush
> + * @batch_cache: Cache sleep and wake requests sent as batch
> */
> struct rpmh_ctrlr {
> struct rsc_drv *drv;
> struct list_head cache;
> spinlock_t lock;
> bool dirty;
> + const struct rpmh_request *batch_cache[2 * RPMH_MAX_REQ_IN_BATCH];
> };
>

<snip>

> +static int cache_batch(struct rpmh_ctrlr *ctrlr,
> + struct rpmh_request **rpm_msg, int count)
> +{
> + unsigned long flags;
> + int ret = 0;
> + int index = 0;
> + int i;
> +
> + spin_lock_irqsave(&ctrlr->lock, flags);
> + while (ctrlr->batch_cache[index])
> + index++;

This will access memory beyond 'batch_cache' when the cache is full.

<snip>

> +static void invalidate_batch(struct rpmh_ctrlr *ctrlr)
> +{
> + unsigned long flags;
> + int index = 0;
> + int i;
> +
> + spin_lock_irqsave(&ctrlr->lock, flags);
> + while (ctrlr->batch_cache[index])
> + index++;

Same as above. Also, why loop twice?

> + for (i = 0; i < index; i++) {
> + kfree(ctrlr->batch_cache[i]->free);
> + ctrlr->batch_cache[i] = NULL;
> + }

<snip>

> +/**
> + * rpmh_write_batch: Write multiple sets of RPMH commands and wait for the
> + * batch to finish.
> + *
> + * @dev: the device making the request
> + * @state: Active/sleep set
> + * @cmd: The payload data
> + * @n: The array of count of elements in each batch, 0 terminated.

nit: in this driver 'n' is usually associated with the command offset
within a TCS. Since it isn't an overly descriptive name it may already
cost the reader a while to commit that to his/her memory, and now
we are overloading 'n' with a different meaning (I also noticed this in
another patch of this series, but didn't comment).

> + * Write a request to the RSC controller without caching. If the request
> + * state is ACTIVE, then the requests are treated as completion request
> + * and sent to the controller immediately. The function waits until all the
> + * commands are complete. If the request was to SLEEP or WAKE_ONLY, then the
> + * request is sent as fire-n-forget and no ack is expected.
> + *
> + * May sleep. Do not call from atomic contexts for ACTIVE_ONLY requests.
> + */
> +int rpmh_write_batch(const struct device *dev, enum rpmh_state state,
> + const struct tcs_cmd *cmd, u32 *n)
> +{
> + struct rpmh_request *rpm_msg[RPMH_MAX_REQ_IN_BATCH] = { NULL };
> + DECLARE_COMPLETION_ONSTACK(compl);
> + atomic_t wait_count = ATOMIC_INIT(0);
> + struct rpmh_ctrlr *ctrlr = get_rpmh_ctrlr(dev);
> + int count = 0;
> + int ret, i;
> +
> + if (IS_ERR(ctrlr) || !cmd || !n)
> + return -EINVAL;
> +
> + while (n[count++] > 0)
> + ;
> + count--;
> + if (!count || count > RPMH_MAX_REQ_IN_BATCH)
> + return -EINVAL;
> +
> + for (i = 0; i < count; i++) {
> + rpm_msg[i] = __get_rpmh_msg_async(state, cmd, n[i]);
> + if (IS_ERR_OR_NULL(rpm_msg[i])) {
> + ret = PTR_ERR(rpm_msg[i]);
> + for (; i >= 0; i--)
> + kfree(rpm_msg[i]->free);
> + return ret;
> + }
> + cmd += n[i];
> + }
> +
> + if (state != RPMH_ACTIVE_ONLY_STATE)
> + return cache_batch(ctrlr, rpm_msg, count);
> +
> + atomic_set(&wait_count, count);
> +
> + for (i = 0; i < count; i++) {
> + rpm_msg[i]->completion = &compl;
> + rpm_msg[i]->wait_count = &wait_count;
> + ret = rpmh_rsc_send_data(ctrlr->drv, &rpm_msg[i]->msg);
> + if (ret) {
> + int j;
> +
> + pr_err("Error(%d) sending RPMH message addr=%#x\n",
> + ret, rpm_msg[i]->msg.cmds[0].addr);
> + for (j = i; j < count; j++)
> + rpmh_tx_done(&rpm_msg[j]->msg, ret);
> + break;
> + }
> + }
> +
> + ret = wait_for_completion_timeout(&compl, RPMH_TIMEOUT_MS);
> + return (ret > 0) ? 0 : -ETIMEDOUT;
> +
> +}
> +EXPORT_SYMBOL(rpmh_write_batch);
> +
> static int is_req_valid(struct cache_req *req)
> {
> return (req->sleep_val != UINT_MAX &&
> @@ -375,6 +520,11 @@ int rpmh_flush(const struct device *dev)
> return 0;
> }
>
> + /* First flush the cached batch requests */
> + ret = flush_batch(ctrlr);
> + if (ret)
> + return ret;
> +
> /*
> * Nobody else should be calling this function other than system PM,,
~
Remove extra comma.

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