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Subject[PATCH 4.4 113/190] drm/omap: fix tiled buffer stride calculations
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4.4-stable review patch.  If anyone has any objections, please let me know.

------------------

From: Tomi Valkeinen <tomi.valkeinen@ti.com>


[ Upstream commit cc8dd7661ccc2d8dc88921da8e6cc7c2fcdb0341 ]

omap_gem uses page alignment for buffer stride. The related calculations
are a bit off, though, as byte stride of 4096 gets aligned to 8192,
instead of 4096.

This patch changes the code to use DIV_ROUND_UP(), which fixes those
calculations and makes them more readable.

Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Sasha Levin <alexander.levin@microsoft.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
---
drivers/gpu/drm/omapdrm/omap_gem.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

--- a/drivers/gpu/drm/omapdrm/omap_gem.c
+++ b/drivers/gpu/drm/omapdrm/omap_gem.c
@@ -158,7 +158,7 @@ static void evict_entry(struct drm_gem_o
size_t size = PAGE_SIZE * n;
loff_t off = mmap_offset(obj) +
(entry->obj_pgoff << PAGE_SHIFT);
- const int m = 1 + ((omap_obj->width << fmt) / PAGE_SIZE);
+ const int m = DIV_ROUND_UP(omap_obj->width << fmt, PAGE_SIZE);

if (m > 1) {
int i;
@@ -415,7 +415,7 @@ static int fault_2d(struct drm_gem_objec
* into account in some of the math, so figure out virtual stride
* in pages
*/
- const int m = 1 + ((omap_obj->width << fmt) / PAGE_SIZE);
+ const int m = DIV_ROUND_UP(omap_obj->width << fmt, PAGE_SIZE);

/* We don't use vmf->pgoff since that has the fake offset: */
pgoff = ((unsigned long)vmf->virtual_address -

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