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SubjectRE: [RFT][PATCH v7 6/8] sched: idle: Select idle state before stopping the tick
On 2018.03.28 08:15 Thomas Ilsche wrote:
> On 2018-03-28 12:56, Rafael J. Wysocki wrote:
>> On Wed, Mar 28, 2018 at 12:37 PM, Rafael J. Wysocki <> wrote:
>>> On Wed, Mar 28, 2018 at 10:38 AM, Thomas Ilsche
>>> <> wrote:
>>>> On 2018-03-28 10:13, Rafael J. Wysocki wrote:
>> [cut]
>>> So I do
>>> $ for cpu in 0 1 2 3; do taskset -c $cpu sh -c 'while true; do usleep
>>> 500; done' & done
>>> which is a shell kind of imitation of the above and I cannot see this
>>> issue at all.
>>> I count the number of times data->next_timer_us in menu_select() is
>>> greater than TICK_USEC and while this "workload" is running, that
>>> number is exactly 0.
>>> I'll try with a C program still.
>> And with a C program I see data->next_timer_us greater than TICK_USEC
>> while it is running, so let me dig deeper.
> I can confirm that a shell-loop behaves differently like you describe.
> Even if it's just a shell-loop calling "main{usleep(500);}" binary.

I normally use the C program method.
The timer there returns with the need_sched() flag set.

I do not seem to have usleep on my system, but when using sleep in a
shell loop, the timer returns without the need_resched() flag set.

Most of my test results involving varying the value of
POLL_IDLE_COUNT are total garbage, because I was using the
C program method, and thus exiting the poll_idle loop based
on the need_resched() flag and not the POLL_IDLE_COUNT

I don't know if I can re-do the work, because I
do not have a good way to get my system to use Idle
State 0 with any real workflow, and I seem to get into
side effect issues when I disable other idle states to
force more use of idle state 0.

... Doug

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