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Subject[PATCH] cpuidle: poll_state: Avoid invoking local_clock() too often
From: Rafael J. Wysocki <>

Rik reports that he sees an increase in CPU use in one benchmark
due to commit 612f1a22f067 "cpuidle: poll_state: Add time limit to
poll_idle()" that caused poll_idle() to call local_clock() in every
iteration of the loop. Utilization increase generally means more
non-idle time with respect to total CPU time (on the average) which
implies reduced CPU frequency.

Doug reports that limiting the rate of local_clock() invocations
in there causes much less power to be drawn during a CPU-intensive
parallel workload (with idle states 1 and 2 disabled to enforce more
state 0 residency).

These two reports together suggest that executing local_clock() on
multiple CPUs in parallel at a high rate may cause chips to get hot
and trigger thermal/power limits on them to kick in, so reduce the
rate of local_clock() invocations in poll_idle() to avoid that issue.

Fixes: 612f1a22f067 "cpuidle: poll_state: Add time limit to poll_idle()"
Reported-by: Rik van Riel <>
Reported-by: Doug Smythies <>
Signed-off-by: Rafael J. Wysocki <>

I've settled for POLL_IDLE_RELAX_COUNT = 200 after quite a bit of
back-and-forth and a number of test runs.

It may need to be refined going forward if somebody has a problem with
the current one.

drivers/cpuidle/poll_state.c | 6 ++++++
1 file changed, 6 insertions(+)

Index: linux-pm/drivers/cpuidle/poll_state.c
--- linux-pm.orig/drivers/cpuidle/poll_state.c
+++ linux-pm/drivers/cpuidle/poll_state.c
@@ -10,6 +10,7 @@
#include <linux/sched/idle.h>


static int __cpuidle poll_idle(struct cpuidle_device *dev,
struct cpuidle_driver *drv, int index)
@@ -18,9 +19,14 @@ static int __cpuidle poll_idle(struct cp

if (!current_set_polling_and_test()) {
+ unsigned int loop_count = 0;
while (!need_resched()) {
+ if (loop_count++ < POLL_IDLE_RELAX_COUNT)
+ continue;

+ loop_count = 0;
if (local_clock() - time_start > POLL_IDLE_TIME_LIMIT)
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