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Subjectfinish_wait with list_empty_careful maybe fragile or buggy
void finish_wait(struct wait_queue_head *wq_head, struct
wait_queue_entry *wq_entry)
-> if (!list_empty_careful(&wq_entry->entry)) {
-> spin_lock_irqsave(&wq_head->lock, flags);
-> list_del_init(&wq_entry->entry);
-> spin_unlock_irqrestore(&wq_head->lock, flags);
-> }

After careful look into the stop/wakeup code, I found the above code
fragile or even
buggy. This code was introduced at least 14 years ago and seems
fragile or buggy now
after years of study on SMP synchronization by us.

I understand this code are being used a lot and no bug seems to
emerge. But, as I'll
explain, it depends on a lot of unreliable implementation details.


static inline int list_empty_careful(const struct list_head *head)
struct list_head *next = head->next;
return (next == head) && (next == head->prev);

note that the read of head->next & head->prev is not protected by READ_ONCE. So
the read is free to be optimized out entirely. Luckily, this
optimization is hard for compilers
now, since all other accesses are out of finish_wait. And still, GCC
won't spit aligned
accesses into multiple instructions so it is atomic so far.


if ( ! list_empty_careful(&wq_entry->entry) ) {
<remove entry with spinning-lock>
<ends stack frame of the function calling finish_wait>
<overwrites wq_entry with another frame>


__wake_up_common() -->
<read wq_entry->func> -->
<read wq_entry->flags> -->
autoremove_wake_function() -->
<remove wq_entry->entry from wait queue> -->

are not properly ordered for SMP so that <read wq_entry->flags> may
be reordered after
<remove wq_entry->entry from wait queue> since no dependency or memory
barrier forbids
it. This may cause <overwrites wq_entry with another frame> on one CPU
takes place before
<read wq_entry->flags> on another CPU and cause <read wq_entry->flags>
to return bad

This behavior is not reported may thank to:
- quite a few code is using autoremove_wake_function
- CPU pipeline is not as deep as to make this emerge

Best regards,
Patrick Trol

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