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SubjectRe: [PATCH 04/12] __wr_after_init: x86_64: __wr_op

On 21/12/2018 19:23, Andy Lutomirski wrote:
> On Thu, Dec 20, 2018 at 11:19 AM Igor Stoppa <> wrote:
>> On 20/12/2018 20:49, Matthew Wilcox wrote:
>>> I think you're causing yourself more headaches by implementing this "op"
>>> function.
>> I probably misinterpreted the initial criticism on my first patchset,
>> about duplication. Somehow, I'm still thinking to the endgame of having
>> higher-level functions, like list management.
>>> Here's some generic code:
>> thank you, I have one question, below
>>> void *wr_memcpy(void *dst, void *src, unsigned int len)
>>> {
>>> wr_state_t wr_state;
>>> void *wr_poking_addr = __wr_addr(dst);
>>> local_irq_disable();
>>> wr_enable(&wr_state);
>>> __wr_memcpy(wr_poking_addr, src, len);
>> Is __wraddr() invoked inside wm_memcpy() instead of being invoked
>> privately within __wr_memcpy() because the code is generic, or is there
>> some other reason?
>>> wr_disable(&wr_state);
>>> local_irq_enable();
>>> return dst;
>>> }
>>> Now, x86 can define appropriate macros and functions to use the temporary_mm
>>> functionality, and other architectures can do what makes sense to them.

> I suspect that most architectures will want to do this exactly like
> x86, though, but sure, it could be restructured like this.

In spirit, I think yes, but already I couldn't find a clean ways to do
multi-arch wr_enable(&wr_state), so I made that too become arch_dependent.

Maybe after implementing write rare for a few archs, it becomes more
clear (to me, any advice is welcome) which parts can be considered common.

> On x86, I *think* that __wr_memcpy() will want to special-case len ==
> 1, 2, 4, and (on 64-bit) 8 byte writes to keep them atomic. i'm
> guessing this is the same on most or all architectures.

I switched to xxx_user() approach, as you suggested.
For x86_64 I'm using copy_user() and i added a memset_user(), based on

It's already assembly code optimized for dealing with multiples of
8-byte words or subsets. You can see this in the first patch of the
patchset, even this one.

I'll send out the v3 patchset in a short while.


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