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SubjectRe: [PATCH v3 00/28] Allwinner H6 DE3 and HDMI support
On Tue, Nov 06, 2018 at 06:20:39PM +0100, Jernej Škrabec wrote:
> Dne ponedeljek, 05. november 2018 ob 10:43:41 CET je Maxime Ripard napisal(a):
> > On Sun, Nov 04, 2018 at 07:26:37PM +0100, Jernej Skrabec wrote:
> > > This series adds support for Display Engine 3.0 and HDMI 2.0a, which
> > > can be found on H6 SoC.
> > >
> > > Display Engine 3.0 in comparison to 2.0 mostly adds features needed for
> > > displaying and processing 10-bit and AFBC formats, which are not yet
> > > supported by this series.
> > >
> > > H6 is also the first SoC which supports IOMMU, but support for it is
> > > not yet added.
> > >
> > > This series is based on linux-next at next-20181102.
> > >
> > > I suggest all patches go through allwinner tree, except DRM patches,
> > > which should go through drm-misc tree.
> >
> > Applied all patches up to the 26. The two last one however should not
> > use the clk bindings define you added in the first clk patches, since
> > clk and dt patches are going through different tree.
>
> I went over clock defines again, but I don't think I use anything new. New
> defines are:
>
> #define CLK_BUS_ROT 9
> #define CLK_ROT 10
> #define RST_ROT 3
>
> but none of them are actually used in DT.
>
> Did I miss anything?

No, I did. Sorry for that. Patches 27 and 28 are applied now.

I've fixed a few things in the patch 27, to fix the order of the de
node, and change the de3 node name, since it's supposed to be a
generic class name. I renamed it to display-engine.

Maxime

--
Maxime Ripard, Bootlin
Embedded Linux and Kernel engineering
https://bootlin.com
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