Messages in this thread Patch in this message |  | | Date | Thu, 4 Oct 2018 16:51:17 +0200 | From | Daniel Lezcano <> | Subject | Re: [PATCH 3/6] cpuidle: menu: Get rid of first_idx from menu_select() |
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On Tue, Oct 02, 2018 at 11:44:06PM +0200, Rafael J. Wysocki wrote: > From: Rafael J. Wysocki <rafael.j.wysocki@intel.com> > > Rearrange the code in menu_select() so that the loop over idle states > always starts from 0 and get rid of the first_idx variable. > > While at it, add two empty lines to separate conditional statements > one another. > > No intentional behavior changes. > > Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com> > ---
This code is becoming a bit complex to follow :/
May be I missed something, but it is not possible to enter the condition without idx != 0, no ? (I meant the condition if ((drv->states[idx].flags & FLAG_POLLING))
Reviewed-by: Daniel Lezcano <daniel.lezcano@linaro.org>
> drivers/cpuidle/governors/menu.c | 32 ++++++++++++++------------------ > 1 file changed, 14 insertions(+), 18 deletions(-) > > Index: linux-pm/drivers/cpuidle/governors/menu.c > =================================================================== > --- linux-pm.orig/drivers/cpuidle/governors/menu.c > +++ linux-pm/drivers/cpuidle/governors/menu.c > @@ -285,7 +285,6 @@ static int menu_select(struct cpuidle_dr > struct menu_device *data = this_cpu_ptr(&menu_devices); > int latency_req = cpuidle_governor_latency_req(dev->cpu); > int i; > - int first_idx; > int idx; > unsigned int interactivity_req; > unsigned int expected_interval; > @@ -348,36 +347,33 @@ static int menu_select(struct cpuidle_dr > latency_req = interactivity_req; > } > > - first_idx = 0; > - if (drv->states[0].flags & CPUIDLE_FLAG_POLLING) { > - struct cpuidle_state *s = &drv->states[1]; > - unsigned int polling_threshold; > - > - /* > - * Default to a physical idle state, not to busy polling, unless > - * a timer is going to trigger really really soon. > - */ > - polling_threshold = max_t(unsigned int, 20, s->target_residency); > - if (data->next_timer_us > polling_threshold && > - latency_req > s->exit_latency && !s->disabled && > - !dev->states_usage[1].disable) > - first_idx = 1; > - } > - > /* > * Find the idle state with the lowest power while satisfying > * our constraints. > */ > idx = -1; > - for (i = first_idx; i < drv->state_count; i++) { > + for (i = 0; i < drv->state_count; i++) { > struct cpuidle_state *s = &drv->states[i]; > struct cpuidle_state_usage *su = &dev->states_usage[i]; > > if (s->disabled || su->disable) > continue; > + > if (idx == -1) > idx = i; /* first enabled state */ > + > if (s->target_residency > predicted_us) { > + /* > + * Use a physical idle state, not busy polling, unless > + * a timer is going to trigger really really soon. > + */ > + if ((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) && > + i == idx + 1 && latency_req > s->exit_latency && > + data->next_timer_us > max_t(unsigned int, 20, > + s->target_residency)) { > + idx = i; > + break; > + } > if (predicted_us < TICK_USEC) > break; > >
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