Messages in this thread |  | | From | Long Li <> | Subject | RE: [[PATCH v1] 23/37] [CIFS] SMBD: Implement API for upper layer to reconnect transport | Date | Mon, 14 Aug 2017 23:37:17 +0000 |
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> -----Original Message----- > From: Tom Talpey > Sent: Monday, August 14, 2017 2:03 PM > To: Long Li <longli@microsoft.com>; Steve French <sfrench@samba.org>; > linux-cifs@vger.kernel.org; samba-technical@lists.samba.org; linux- > kernel@vger.kernel.org > Subject: RE: [[PATCH v1] 23/37] [CIFS] SMBD: Implement API for upper layer > to reconnect transport > > > -----Original Message----- > > From: linux-cifs-owner@vger.kernel.org [mailto:linux-cifs- > > owner@vger.kernel.org] On Behalf Of Long Li > > Sent: Wednesday, August 2, 2017 4:11 PM > > To: Steve French <sfrench@samba.org>; linux-cifs@vger.kernel.org; > > samba- technical@lists.samba.org; linux-kernel@vger.kernel.org > > Cc: Long Li <longli@microsoft.com> > > Subject: [[PATCH v1] 23/37] [CIFS] SMBD: Implement API for upper layer > > to reconnect transport > > > > +int cifs_reconnect_rdma_session(struct TCP_Server_Info *server) { > > + log_rdma_event("reconnecting rdma session\n"); > > + > > + // why reconnect while it is still connected? > > + if (server->rdma_ses->transport_status == CIFS_RDMA_CONNECTED) > { > > + log_rdma_event("still connected, not reconnecting\n"); > > + return -EINVAL; > > + } > > Why is this check needed?
This was used in early stage of development. It's probably not needed anymore. Will look into this.
> > > + > > + // wait until the transport is destroyed > > + while (server->rdma_ses->transport_status != > CIFS_RDMA_DESTROYED) > > + msleep(1); > > Polling!? Please plan to implement a proper handshake for connection logic.
Will look into using wait queue.
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