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SubjectRe: [patch 13/16] x86/ldt: Introduce LDT write fault handler
On Tue, Dec 12, 2017 at 9:32 AM, Thomas Gleixner <> wrote:
> From: Thomas Gleixner <>
> When the LDT is mapped RO, the CPU will write fault the first time it uses
> a segment descriptor in order to set the ACCESS bit (for some reason it
> doesn't always observe that it already preset). Catch the fault and set the
> ACCESS bit in the handler.

This really scares me.

We use segments in some critical code in the kernel, like the whole
percpu data etc. Stuff that definitely shouldn't fault.

Yes, those segments should damn well be already marked accessed when
the segment is loaded, but apparently that isn't reliable.

So it potentially takes faults in random and very critical places.
It's probably dependent on microarchitecture on exactly when the
cached segment copy has the accessed bit set or not.

Also, I worry about crazy errata with TSS etc - this whole RO LDT
thing also introduces lots of possible new fault points in microcode
that nobody sane has ever done before, no?

> + desc = (struct desc_struct *) ldt->entries;
> + entry = (address - start) / LDT_ENTRY_SIZE;
> + desc[entry].type |= 0x01;

This is also pretty disgusting.

Why isn't it just something like

desc = (void *)(address & ~(LDT_ENTRY_SIZE-1));
desc->type != 0x01;

since the ldt should all be aligned anyway.


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